package levels
{
	import flash.geom.Point;
	public class Level2
	{
		public static const SPEED:uint = 50;
		public static const NUM:uint = 100;
		public static const FrogPosition:Point = new Point(410, 550);
		public static var MapArray:Array =  [[75, 96], [202, 93], [319, 95], [456, 115], [595, 139], [653, 169], [734, 183], [754, 240], [693, 264], [620, 254], [551, 233], [489, 230], [427, 249], [359, 296], [284, 324], [211, 336], [156, 356], [106, 394], [62, 447], [64, 459], [280, 463], [471, 459], [597, 464], [709, 464], [727, 458], [676, 367], [622, 322], [546, 304], [477, 303], [436, 316], [374, 313], [306, 308], [257, 287], [236, 270], [179, 283], [100, 281], [66, 224], [107, 189], [151, 181], [208, 185], [263, 187], [323, 169], [360, 147], [384, 118], [417, 84], [467, 59], [536, 60], [577, 69], [628, 74], [684, 80], [725, 95]];;
	}
}